Here's the link to the github, where you can download FOSSIL: Īnd here's the main thread on rpgmakerweb: Īll unique code in FOSSIL is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. ![]() It is a mystery why this works for some people and not others. On some versions of MV and MZ you can just copy-paste the event between editors. ![]() That command will keep working in the MZ editor, and you can copy and paste it around wherever you want. You have three ways of using plugin commands for MV projectsĪ: use the built in plugin command from FOSSILĬopy and paste a MV map into MZ that has an MV plugin command. Currently over 200 plugins have been tested as working ( full list in the FOSSIL.js file), including most of the yanfly engine plugins.įOSSIL is currently expanding rapidly, and I hope that if you find a compatibility fix for a plugin that isn't listed (or test a plugin not on the list and find out it works with FOSSIL) that you'll post about it or file a github issue or something. FOSSIL (Fixing Old Stuff/ Software Interoperability Layer) is a plugin designed to make RPG Maker MV plugins function in RPG Maker MZ.
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